[@StdModeFunc99] #IF #ACT SHOWPROGRESSBARDLG 2 @回城完成 回城准备中%d%... 0 DelayCall 3 @回城输出 Break [@回城完成] #ACT mapmove 3 330 330 11 CLEARDELAYGOTO 1 Break [@回城输出] #ACT PLAYEFFECT 1 657 8 1 200 ...